Recent Forum Posts
From categories:
page 1123...next »

New tags:

  • aprilfools - this was involved in an April Fools event
  • cincodemayo - these items were introduced for Cinco de Mayo
  • cybermonday - this item was available on Cyber Monday event
  • easter - this was involved in an Easter event
  • food - this is a food, or uses food as part of it's design
  • goodluckday - this item was available during Good Luck Day (AQW's St. Patrick's Day)
  • instrument - this is an instrument

Angelita.~

New tags:

  • dress - This is a dress.
  • pirate - This is or is related to a pirate.

Angelita.~

Added

cane - this is a cane;

Removed ae-staff tag due it already there. ~Angelita

Re: Tag Discussion Thread by PeachyPeachy, 24 Dec 2011 08:10

Added several tags for powers:

  • power-physical - any power that deals physical damage
  • power-energy - any power that deals energy damage
  • power-fire - any power that deals fire damage
  • power-ice - any power that deals ice damage
  • power-mental - any power that deals mental damage
  • power-poison - any power that deals poison damage
  • power-radiation - any power that deals radiation damage
  • power-shadow - any power that deals shadow damage
  • power-heal - any power that directly restores health
  • power-buff - any beneficial status effect
  • power-debuff - any harmful status effect
Re: Tag Discussion Thread by AshariAshari, 11 Dec 2011 08:06

In the Skyfrost set page, the armor does not need to see the character's name. The gun, cape and helm, have a very large image, please if you have another better.

Angelita.~

Re: Editing armors by Haileym1 - AngelitaHaileym1 - Angelita, 10 Dec 2011 01:30

New tag: ae-staff - This tag is added to all the NPCs that are integrated with AE Entertainment or items that have an image to a NPCs of AE staff.

Angelita.~

Beta test is not over yet. Similar to the alpha phase, we'll have to wait till beta phase is over before we can add the beta tags.

Re: Beta Update by PeachyPeachy, 02 Dec 2011 05:58

Guys:
I suggest that the capes that come in the form of pet, with a special tag as a tag called 'petcape' to differentiate it with the other capes, as you are as pets and are movable, however, common capes do not move and have no way of either a pet.

In Adventure Quest Worlds there pets and battle pets, but in HeroSmash no pets, but capes are coming out as pets and very soon there will be several, but not known whether these capes are later converted into pets fence, since HeroSmash is in beta test.

For example: Cyber Falcon and Mini Zong.

So it would be very good idea to put the new tag: 'petcape', they say?

Angelita.~

Please, add the tags 'alpha' to the items that appeared in the alpha test and add the tags 'beta' to the items that appeared in the beta test.

Angelita.~

Re: Beta Update by Haileym1 - AngelitaHaileym1 - Angelita, 27 Nov 2011 04:34
Re: Tag Discussion Thread by PeachyPeachy, 25 Nov 2011 23:25

Added smashgiving tag for Smashgiving items.

Pending list - flaming, food, hood tag

Re: Tag Discussion Thread by PeachyPeachy, 24 Nov 2011 01:57

When adding images of armors, avoid using helms, masks and weapons, you just have to see the armor. We recommend using the PNG format for better image quality.

The image of the armor does not have to be small, nor very large, must be of medium size. When they take pictures of armor, avoid using the preview, you better pictures out without the preview, if you do not have the armor or it will not have membership or sc's, then there if you can put the image in preview.

Angelita.~

Editing armors by Haileym1 - AngelitaHaileym1 - Angelita, 22 Nov 2011 21:55

Fairgates: I like the idea of the screenshot, however it's better to only include special animations. If it's the normal type of animations I'd suggest to add a note stating that the weapon 'has a chance to cast a different attack'.

Importuneity: It doesn't matter as adding the 'sc' tag will automatically include the SmashCoin image in it.

Re: Wiki Suggestions Thread by PeachyPeachy, 19 Nov 2011 05:18

Added killerscode tag for Killer's Code movie items.

Re: Tag Discussion Thread by PeachyPeachy, 19 Nov 2011 05:08

I think we should add a screenshot of the *firing animation* to gun-type weapons' pages.
I know that many users would want to know how the weapon looks in-use, to determine whether they want it or not.

An example is the Tazor's page, which I've taken the liberty to do myself.

I think this would be beneficial to anyone reading the wiki.

Re: Wiki Suggestions Thread by FairgatesFairgates, 14 Nov 2011 00:01

There are 2 pages of one item like Spike and Spike Armor, Robot v1.3 and Robot v1.3 Armor, Red Topper and Red Topper Armor, Wiggyzack Sign and Sign of the Wiggyzack. One of them need to be deleted usually the ones that have word Armor and Wiggyzack Sign.

Added

  • hat - this is a hat
  • mergeitem - items required for merging
  • mergereward - item obtained through merging
  • pumpkin - this is or has a pumpkin
  • charcreation - this item can be found during character creation

Removed

  • char-create-only
Re: Tag Discussion Thread by PeachyPeachy, 09 Nov 2011 12:50

Tags suggested to be removed:

char-create-only
Items that are found during Character Creation are now widely used in East Main Street shops, and therefore the tag is not usable anymore. It might be feasible if it is changed to - 'charcreation': Items (that are only) available during character creation

face <- Update: removed
Previously the 'face' tag is used for all items related to facial markings, but as of right now 'scar' is the only one included in the category. They're both the same, so removing the face tag will prevent confusion between the two. Scar can be used as: generic tag for all Facial Markings (Scar)

As for the previously known 'Scar' tag - this helm/class/armor/NPC has a Scar or Scars on it's skin, it can be replaced with a 'mark' tag

More tags suggestion:

  • A 'pleasanton' tag, for now Pleasanton-related maps exists in 3-4 places.
  • A 'pumpkin' tag, quite a few number of items are related to it.
Re: Tag Discussion Thread by PeachyPeachy, 07 Nov 2011 12:41

I think that all templates should have SmashCoins. Because some of them have SC (Cape & Back Items, Head Items, Item, Weapon) other have SmashCoin (Armor), better SmashCoins because there aren't tiems that cost 1 SmashCoin. Others have Fame only (Gloves). Not a big deal, but feels like they should look the same. Also Power Template have none.

I've a list of items with clicktoactivate / clicktochange, however the list is too little so those 2 tags might be put on pending until there's more.

Also I have these three tags which are commonly use that I would like to suggest:

  • mergeitem
  • mergereward
  • headitem

Currently all head-items and sub-categories (facial markings, helm-masks, hairs) are tagged with head. With the changes, all head items will switch using the 'headitem' tag:

  • headitem - generic tag for all head items
  • head - this is a Head

Updates: front page updated on head item and head tag.

As for mergeitem/mergereward, we've many places that requires merging, such as Future Pleasanton, Harriet Popper missions, PumpCON, DTU Kiosk, etc, so it would be nice to add these 2 tags to differentiate between the two.

Re: Tag Discussion Thread by PeachyPeachy, 16 Oct 2011 03:58
page 1123...next »
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License